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You can’t continue building without changing or disabling this cap. Hard cap: A notification and service lockdown. Soft cap: A notification when your project reaches your specified dollar amount. There are two ways to restrict your usage:ġ. Note: It’s not possible to set a limit on monthly costs for storage and concurrent builds. When your build time approaches the budget you’ve set up, you can configure Cloud Build to automatically send notifications or trigger actions to take place.
To track your spending each month (across Mac and Windows builders), you can set a budget.
Total Cost: The costs you’ve accrued for the platform. Total concurrency: The number of concurrent builds during the month.
Total billable minutes: The number of build minutes for which you’ve been charged. Platform: The platform on which the application runs (the build target). Breakdown per platform: Shows a table with the following columns:. You can filter all, successful, failed, and canceled builds by day or cumulative. Total build minutes: Shows a high-level overview of your builds on different platforms and the status of your builds during the month. Total billable concurrency: Shows the concurrent builds you’ve purchased contributing to your final bill at the end of the month. Total billable minutes: Shows the build minutes you’ve used across Windows and Mac, contributing to your final bill at the end of the month. This page provides a monthly summary of your build time usage across Windows and Mac: More info See in Glossary Usage page, you can set the Current billing cycle to the time period you want to view your usage.
On the Cloud Build A continuous integration service for Unity projects that automates the process of creating builds on Unity’s servers. You can also see an overview of the status of each of your builds across Windows and Mac. The page shows your total build minutes and concurrent build usage (current and historical).
Sign in to the Unity Developer Dashboard. Here, you can also manage your monthly build caps. Detailed usage information is available on the Usage page.